| Description | Features:
- Calculates monthly feed consumption per husbandry and animal breed type
- Optional consumption scaling: adjust inputs and outputs via in-game settings (Vanilla / Auto / Manual / Hybrid)
- Shows monthly throughput and time remaining for food, water and straw
- Shows monthly throughput for milk, manure, slurry and pallet outputs (eggs, wool, etc.)
- Based on true animal data (age, sub-type, input curves, lactation)
- Compatible with vanilla FS25 animals and Enhanced Animal Systems mod
- Multiplayer safe with automatic recalculation and settings sync
Changelog v1.0.0.4:
- NEW: In-game settings menu (Settings → Game) with Vanilla / Auto / Manual / Hybrid scaling and 0.25x - 10x multiplier
- NEW: Server-side scaling hooks for husbandry food, water, straw, milk, manure, slurry and pallet outputs
- NEW: Settings persist per-savegame and sync to clients in multiplayer
- NEW: Conditions panel now shows monthly throughput per row; water and straw also show time remaining
- IMPROVED: EAS lactation factor read per-month from subType.lactation table (more accurate than cluster.lactationFactor)
- IMPROVED: EAS detection re-evaluated at runtime instead of at file load
- IMPROVED: Uses live daysPerPeriod from environment instead of planned value
- IMPROVED: Reads cluster getters first (compatible with RealisticLivestock and similar mods)
- FIXED: Debug log spam disabled by default (gated behind a debug flag)
Changelog v1.0.0.3:
- Improved compatibility with third-party animal mods
- Enhanced calculation accuracy for individual animal systems
- Fixed time remaining display for single-day months
Credits: MarkThor (Logo Design)
GitHub: https://github.com/NXModding/FS25_NXFeedCalculator
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